AI Insights · Timothy · July 2024
Top 5 Otome Games on Android in Uruguay: Q2 2024
Discover the performance trends of the top 5 Otome games on Android in Uruguay for Q2 2024, covering downloads, revenue, and active users.
In Q2 2024, the top five Otome games on the Android platform in Uruguay showed varied performance in terms of downloads, revenue, and weekly active users. Here's a detailed look at each app's metrics, based on data from Sensor Tower.
Love and Deepspace from InFold Pte. Ltd. saw a notable increase in revenue, starting at $34 in the first week of April and peaking at $122 in the second week of June. Weekly active users remained relatively stable, with a slight decrease from 78 to 73 over the quarter.
My Candy Love: Otome Sim Game by Beemoov Games experienced fluctuations in both revenue and downloads. Revenue peaked at $86 in the second week of April and saw another high of $83 in the first week of June. Downloads showed a moderate upward trend, peaking at 47 in the last week of April. Weekly active users saw a slight decline from 345 to 281 throughout the quarter.
What in Hell is Bad? published by Prettybusy had minimal revenue activity, with noticeable peaks of $31 in the third week of April and $36 in the second week of June. There were no downloads or active user data available for this period.
Soul of Yokai: Otome Game from Genius Inc had limited revenue data, with a peak of $43 in the first week of May. There were no available metrics for downloads or active users during the quarter.
Obey Me! Anime Otome Sim Game by NTT SOLMARE CORPORATION showed modest revenue growth, peaking at $19 in the final week of June. Downloads remained low, with the highest being 13 in the first week of May. Weekly active users fluctuated slightly, ending the quarter at 57.
For more detailed insights into the performance of these Otome games, visit Sensor Tower.